Publisher Riot Games, creator of the very popular free-to-play 5v5 character-based tactical FPS video game Valorant, has communicated today a slate of changes for year 2023. The news sets the game, which now boasts 15 million monthly players, on course to replicate some of the successes of the developer’s marquee Esports product, League of Legends.
At the highest level, 2023’s Esports overhaul will begin with the founding of three international leagues, including high performing teams from the Americas, Europe and Asia. These leagues will host weekly competitions and LAN events with live audiences (if health protocols allow for them), with the best teams facing off in two Masters events, and with the year culminating in a Champions tournament.
Besides, throughout the year, Riot will seek out teams for long-term “permanent partnership.” These partnerships will confer two key benefits to teams. First, selected teams won’t have to pay entry or participation fees, and will instead receive an annual stipend from Riot. Partnered organizations will also have the option to collaborate with the developer on in-game events and branded products. Riot also cited teams’ ability to plan several years ahead in tandem with the developer as a tertiary benefit.
In addition, Riot announced it would launch domestic leagues for rising talent with ambitions to play in the international leagues. One tier below, there will be a new competitive in-game mode that will allow top players to compete against teams in the domestic leagues, creating an on-ramp for new talent to enter the game’s Esports scene. Details about the new in-game mode, including a release date, have yet to be revealed. Regarding Game Changers, Valorant’s competitive circuit for women and other minorities, is also set for an expansion to more countries and regions in 2023.
“We’ll use everything we learned from the past 10 years with LoL Esports to build an ecosystem that will supercharge Valorant into the next great multigenerational Esport,” said John Needham, president of Esports at Riot Games.
For his part, Whalen Rozelle, Head of Esports Operations at Riot, expressed: “We are setting up our long-term partners for success by forgoing any entry or participation fees for selected organizations. Our aim is to free our partners to invest their resources in supporting their pros and growing their fanbases through creating incredible content for fans.”